However, it turns out that the portals also made it super convenient to throw food and ingredients through them to the other side of the map, turning what was initially an annoying problem into a very convenient (and necessary) tool for completing the level.Īside from some of its gameplay changes and its fresh new maps, Overcooked! 2 will also feature the integration of online multiplayer, a welcome feature for the multiplayer-focused title. Namely, that included falling pieces of the map that would block off sections of the map, that that challenge was overcome with the use of various portals strewn throughout the map that could teleport the player through another area.
One of my favorite examples of the new maps and designs that Overcooked! 2 is implementing came through a very Hogwarts-esque “wizard school” map, were players had a number of challenges to overcame. “Ghost Town Games is really going in on delivering even wilder and crazier map designs than ever before.” For example, the first map that I played with my team was littered with various conveyor belts moving in opposite directions, which proved as useful for moving around the kitchen more quickly as it was unhelpful when a team member would come flinging at me from the opposite direction when I needed to grab another ingredient. Each of the maps that I played introduced some form of new mechanic to add an extra layer on top of cooking with my teammates, and each was especially challenging. In the demo of Overcooked! 2 that I played, I got a good sense that Ghost Town Games is really going in on delivering even wilder and crazier map designs than ever before, thanks to so-called “dynamic” maps that the developer is implementing to add new challenges on top of the frenzied cooking gameplay.
The basic premise and gameplay of Overcooked! 2 hasn’t changed all that much from its predecessor, but the game does add a few significant new wrinkles to its fast-paced cooking mechanics, on top of the game’s core structure of grabbing ingredients, chopping them up, and mixing them together to craft your recipes. With tight corridors and tons of ingredients flying around, Overcooked! was the definition of having to manage controlled chaos, and its sequel (so far) definitely is delivering that and more. Whether it’s hamburgers or more classy, elaborate fare (such as the newly-added sushi), players have to work together with - or most of the time, against - their companions to grab and prep the necessary ingredients, create their food, and serve it to customers as quickly and accurately as possible. As a team of four chefs, players are tasked with scurrying around various maps (which each usually present their own unique challenges or obstacles) while crafting various dishes to serve to customers. “ Overcooked! 2 is a (somehow) more chaotic version of an exceptionally crazy multiplayer experience.”įor those that may not have played the original Overcooked!, the basic premise is that it is a co-op multiplayer title for up to four players that combines culinary arts with chaotic silliness. Given that Overcooked! was the type of game that was a perfect pairing with Nintendo’s system, I have little doubt in my mind (so far) that Overcooked! 2 will not only be a great title to carry around on Switch, but that it will also deliver a more refined and (somehow) more chaotic version of an exceptionally crazy multiplayer experience. As a party style game tailor made for co-op play, the upcoming Overcooked! 2 is looking to deliver even more on the “fun” and “craziness” factors that made the first game a hit, and after having a taste of its sequel, I can’t wait to make room for more.ĭuring a preview event with Nintendo, I got to play a few rounds of Overcooked! 2 on Nintendo Switch.
Two years ago, developer Ghost Town Games and publisher Team17 found a novel way of turning co-op focused multiplayer away from the violence that we see from a lot of other games, into something a bit more silly, frenzied, and probably going to affect your friendships in the form of Overcooked!.